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Our mission is to provide awesome music
to make your games better

we are

Rob Glenister
MELODY THINKER-UPPER AND THOROUGHLY HAPPY CHAPPY

After years of learning his craft in various bands, including a 10 year stint playing tuba in a local brass band, Rob took the plunge into the wonderful world of game music. He contacted his childhood friend Peter Sperring for mentorship and Wob Wob Rob was born!

He took himself off to EGX and secured his first console credit in the form of FuzzBall. After 2 years freelancing for Netspeak Games, they ended up hiring him as a full time audio designer to work on Sunshine Days where he realised his dream of releasing an album on vinyl. In this period he became an expert on the mobile gaming industry and made lifelong industry friends.

Rob, along with Pete, is currently undertaking the ambitious challenge of creating 100 unique music asset packs for developers. All music can be found this website!

Outside of music, Rob performs in a local improv comedy troupe. He's actually not that bad!

Peter K Sperring
AUDIO SORCERER AND VIBESMITH

Growing up in a house filled with music, it was perhaps inevitable that Pete would be drawn to performing arts. And after being forced to learn classical guitar (he reached grade 2!), he had the necessary skills to start a rock band. He spent most of his formative years crying into a microphone on stage, but sadly the world wasn't ready for his brand of ethereal noise blues, and that elusive record deal never materialised.

Still, having cut several EPs in various studios, he had developed a taste for sound layering. He bought himself a copy of Pro Tools, and started to teach himself recording and production techniques. Eventually, it was time to step things up a notch.

He took himself off to Cambridge to study Creative Music Technology under the legendary Julio d’Escrivan, graduating with first-class honours and a wealth of expertise. Whilst there, he also earned a certification as an Apple Certified Audio Engineer.

Pete can usually be found late at night fondling his instruments next to a forgotten cup of tea.

you could be one of these happy people

Rob is an absolutely incredible collaborator. He brought all of the videos I produced to life and every time it was a fun, illuminating and efficient process. Rob has so many ideas and he really LISTENS to what the requirements of the project and somehow always goes above and beyond the initial expectations.

Will Heynan
Capture Artist & Video Editor - Netspeak Games

Rob is one of the best. He's not only excellent at what he does, but he is simply excellent to be around. To use "Founders speak" - he is a huge cultural add.

His ability to bridge the function of a sound with the desired emotional response from the player is a wonder to behold - we learnt a lot about the game we want to make while collaborating with him.

Callum Brighting
CEO - Netspeak Games

It has been such a delight to have worked in the same studio with Rob. I absolutely love his music, its calming and soft melodies in Sunshine Days really stand out, truly showcasing his exceptional talent. His profound knowledge in music shines through the numerous incredible soundtracks he created for the game, and its remarkable how he consistently crafts tunes that never fail to captivate and enhance the gaming experience of each area of our game. He is also very open to share how his process in creating music works and it was a delight to see his thought process in creating each track! Any studio that needs awesome music and sound effects for their game would be very lucky to have Rob in their team!

Danalyn Reyes
Senior Concept Artist - Netspeak Games

We met Rob at EGX where we were going to pitch our game to publishers. We had no plans to contract any external work, but when Rob approached me a week prior to the event with an absolute banger of a demo, we just had to meet him. With just a week to go, and the small amount of material to go on, Rob already blew our minds there, and then again with the quality of his work.

Going forward was no different. Discussing and revising ideas with Rob was a real pleasure, and the quality of his work is just fantastic.

For my future projects I will definitely come back for more!

Mor Zilberman
Founder - Shadowlair Games

Rob is a great musician and team member. His creative eye for detail and consistent aspiration with any project he takes on has to applauded. Once he’s in, he’s IN and invested fully giving all the time and energy required to make an endeavour a success.

His bouncy tunes and sensitive, atmospheric music elevate work at all times. Timely turnarounds, useful offers and collaborative skills make Rob a really sharp tool in any project leaders tool kit!

Ali James
Director - Southend 48 Hour Improvathon

I don’t know how, but Rob was able to literally portray my entire aesthetic in song form. I asked for a theme tune that would work as an opening track for my stream, but would also loop so I could have it play in the background while I chatted. It works so so well for both! I sent him a wall of text and an example of what I was looking for and he swiftly worked on my track for less than a week and it came out PERFECT first try! I’ve had the track for nearly 4 years now and still don’t get bored of hearing my very own theme song!

He kept me up to date the whole way through, and even sent me a sample of the song while he was half way through producing it and even that was perfection enough!

If you ever have the pleasure to hear it, I promise you, you will bop your head and vibe along to (in my opinion) the best theme song ever made!

Danii
Streamer - DaniiTheUmbreon

I highly recommend Rob, our outstanding Game Audio Designer, whose musical creations for Sunshine Days are nothing short of extraordinary. His music for our game has a unique character, each time I listen to it, it provides me with a calming and almost analgesic effect.

Rob's remarkable speed and talent make him a pleasure to work with. His ability to produce high-quality music swiftly is truly impressive. On a personal level, Rob is incredibly relatable and personable, making collaborations seamless and enjoyable.

For any project requiring a blend of exceptional talent, mesmerising music and a delightful collaboration experience, Rob is the ideal choice.

Jen (Evgeniya) Keatings
QA Lead - Netspeak Games

The team of Wob Wob Rob brought us a real treat. Sometimes you don't always know what you're going to get when working with others or other teams. Listening to the finished product exceeded expectations, and we look forward to working with them again very soon.

Chris Fox
Director - Fox In The Fedora Productions